My responsibilities: User Research, Competitive analysis, Technical Specs, UI & Interaction Design, Prototyping
Team: 2 UX Designers, 1 Product Manager, Teams of Developers
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Expand Glodon’s portfolio into a new product category—generative 3D modeling—for competitive differentiation. The company aims to launch a new product that improves the conceptual design phase in architectural design process.
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Target Users: Architectural drafters, senior architects, computational designers
<aside> <img src="/icons/arrow-down_gray.svg" alt="/icons/arrow-down_gray.svg" width="40px" /> User challenges with the products in the market:
<aside> <img src="/icons/user_gray.svg" alt="/icons/user_gray.svg" width="40px" /> PERSONA
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A mid-level, front-line architect with broad responsibility. High degree of technical skill in architecture and design, less computation.
Education: Bachelor or Master in Architecture
Experience: 3 year - ****NCARB Certificate
Influence: Makes technology purchase suggestions, based on personal experience with software.
Product Knowledge:
AutoCAD
Rhino
Revit
Google Sketch up
Adobe CC
Responsibilities:
Likes
Dislikes
Goals:
Challenges:
Design technology specialist at an AEC firm. Or modelling group at Foster + Partners, or at Arup.
Education: M.Arc or MS in Architecture
Experience: 5 years. Was a staff architect for first year at the firm but penchant with digital tools got them promoted.
Influence: Decides both technology and process, has outsized influence given low seniority.
Product Knowledge:
Rhino
Grasshopper
Rhino python
Energy Modeling and related software
Adobe CC
Responsibilities:
Likes:
Dislikes:
Goals:
Challenges:
Mid-level developer with experience in building game application.
Education: BS in mechanical engineering, MSCS.
Experience: 2 years in SW development start-up.
Influence: AI and ML applications
Product Knowledge:
Python
HTML and Java script
C#
Responsibilities:
Search and explore possible solutions to implement the projects.
Create in-house plugins
Likes:
Dislikes:
Goals:
Challenges: