My responsibilities: User Research, Competitive analysis, Technical Specs, UI & Interaction Design, Prototyping

Team: 2 UX Designers, 1 Product Manager, Teams of Developers

<aside> <img src="/icons/report_gray.svg" alt="/icons/report_gray.svg" width="40px" /> Context

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Expand Glodon’s portfolio into a new product category—generative 3D modeling—for competitive differentiation. The company aims to launch a new product that improves the conceptual design phase in architectural design process.

<aside> <img src="/icons/iterate_gray.svg" alt="/icons/iterate_gray.svg" width="40px" /> Design Process

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<aside> <img src="/icons/chat-user_gray.svg" alt="/icons/chat-user_gray.svg" width="40px" /> USER RESEARCH

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Target Users: Architectural drafters, senior architects, computational designers

<aside> <img src="/icons/arrow-down_gray.svg" alt="/icons/arrow-down_gray.svg" width="40px" /> User challenges with the products in the market:

<aside> <img src="/icons/user_gray.svg" alt="/icons/user_gray.svg" width="40px" /> PERSONA

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Architectural Designer

A mid-level, front-line architect with broad responsibility. High degree of technical skill in architecture and design, less computation.

Education: Bachelor or Master in Architecture

Experience: 3 year - ****NCARB Certificate

Influence: Makes technology purchase suggestions, based on personal experience with software.

Product Knowledge:

AutoCAD

Rhino

Revit

Google Sketch up

Adobe CC

Responsibilities:

Likes

Dislikes

Goals:

Challenges:

Computational Designer

Design technology specialist at an AEC firm. Or modelling group at Foster + Partners, or at Arup.

Education: M.Arc or MS in Architecture

Experience: 5 years. Was a staff architect for first year at the firm but penchant with digital tools got them promoted.

Influence: Decides both technology and process, has outsized influence given low seniority.

Product Knowledge:

Rhino

Grasshopper

Rhino python

Energy Modeling and related software

Adobe CC

Responsibilities:

Likes:

Dislikes:

Goals:

Challenges:

Plugin Developer

Mid-level developer with experience in building game application.

Education: BS in mechanical engineering, MSCS.

Experience: 2 years in SW development start-up.

Influence: AI and ML applications

Product Knowledge:

Python

HTML and Java script

C#

Responsibilities:

Search and explore possible solutions to implement the projects.

Create in-house plugins

Likes:

Dislikes:

Goals:

Challenges: